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Opon Ifa Divination Tray

Opon Ifa divination tray.
Note the two faces and the
21 palm kernels.

Opon Ifa divination tray, used in African religions, Afro-American religions and Yoruba Ifa, is a probabilistic computing system in which the Opon Ifa tray is a Ludo board and the Ikin seed and the Opele divination chain are the dice.
Opon Ifa divination tray is a binary numerical system comprised of tš„²he two binary digits: 0 and 1, which are two faces. The two faces are two persons competing in a Ludo game. The two persons are equal to the sixteen cowries called merindillogun or dilogun.

Each person is a thumb and the two players competing in the Ludo game are two thumbs. In chaos (multiverse), one person wins and the other loses. In harmony (universe), the two persons win.

Harmony is the balancing effect of the cosmos conferring victory on the two competing sides. There are no losers when we join hands together.

The two competing persons are the right thumb and the left thumb. When joined together, the four fingers in the right hand and the four fingers in the left hand are equal to the eight half shells of the Opele divination chain.

A finger has three segments which are equal to twelve segments. The two fingers have twenty four segments that are equal to the twenty four edges of the tesseract.

A tesseract is made up of two cubes; each cube is a die, and the two cubes are two dice. A die is a face, such that the two dice are two faces representing the two players.

The first die is the kola nut or the fruit and the second die is the kernel or the seed.

In a tesseract, a cube is in a cube like a seed is in a fruit. Just as a fruit and its seed are one, so there is a single tesseract.

The external cube or the fruit is equal to 1, the internal cube or the seed is equal to 0, and the two cubes are equal to 0 and 1.

A finger is a line, the four fingers in each hand are equal to a square (4 lines), and the eight fingers are equal to two squares. The eight sides of the two squares are the eight half shells constituting the Opele divination chain.

Half a shell is equal to a cowrie, and the eight half shells are equal to eight cowries.

One person is equal to two squares, since every human being has eight fingers equal to eight digits or eight lines.

The two persons competing in the Ludo game are equal to four squares. On the Ludo board, each person has two squares.
Since a square has four sides, the four squares are equal to sixteen sides. Each side is a cowrie, such that the sixteen sides are the sixteen cowries called merindillogun or dilogun.

Opon Ifa divination tray is a perfect square.

"The city was perfectly square"    (Revelation 21:16) "GNT"

The perfect square is a Foursquare comprised of four squares.

"The city lieth foursquare"            (Revelation 21:16) "KJV"

Perfect Square =  4²
                            = 16

A square has four cowries and the four squares are four four groups, each equal to four Cowries.

A cowrie is a token, four cowries are four tokens, and the sixteen cowries are sixteen tokens.

1 Square = 4 Cowries
4 Squares = 4 (4 Cowries)
                   = 16 Cowries

The sixteen Cowries are the sixteen tokens of the Ludo game. A player has eight tokens and two squares.

The four squares on the Ludo board constitute a perfect square, and the four tokens in each square constitute a perfect square.

The four tokens in a square are equal to 2² = 4

And the 16 tokens in the Ludo game are equal to 4² = 16.

Since the perfect square is the cosmos, the Opon Ifa divination tray is the cosmos. This means that the cosmos is a probabilistic computing system whose final outcome or result is deterministic.

The probability is either win or lose. And the final outcome is victory.

Lose = 0
         = Yin

Win = Yang
         = 1

Win or Lose = 1 or 0
                       = 1 + 0
                       = 1 (Win)

A computer operates on win (1) or lose (0), but in the end it gives the desired outcome. The information contained in the computer are stored in binary digits made up of the binary numbers 0 (lose) and 1 (win). But what we desire is not the game between win and lose taking place inside the computer but the final output: Win!



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